maxticket
35 Portland, OR
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maxticket
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My self-summary
I've always been fascinated with the way systems are built, and how people use them. It was merely a childhood curiosity that wouldn't let go, until I realized people can make a living doing exactly that. And so I am.

My panini press is my best friend. You should see the things I've concocted with that little guy.

I walk faster than anyone I know, often to the chagrin of those trying to keep up, and I need to be reminded to slow down. I don't know what it is about me. I really enjoy walking, I guess.

Also, nobody believes that's my real age. So I must have acquired a couple good genes somewhere.
What I’m doing with my life
A little bit of travel, a little bit of design, a lot of bubble tea.

By design, I don't mean graphic design. And if I can avoid it, I don't mean web design. It's a broad category, full of incredibly insightful lessons about human behavior, intent and needs. Sadly, when people use the word "design," they're often referring to graphic or web, neither of which do it for me.

And bubble tea, I mean honeydew.
I’m really good at
Finding ways to make products and systems and experiences better. I'm not so good at making those things come to life, though. I leave that to the experts.

I'm good at counting syllables, but nobody cares. It's a stupid thing to have spent my entire life perfecting.

I'm pretty good at spiking my hair. You don't see it in these photos, but I have absurdly recognizable hair.

Oh, and I'm good at yo-yo. You should ask to see a trick sometime.
Favorite books, movies, shows, music, and food
I read mostly non-fiction and write mostly fiction. Stories are the root of everything we create.

Music is fun. Again, music that tells a story is right at the top of my list.

I don't watch a ton of movies, but I've got a small collection I'll watch when the mood hits. Same goes for shows, but they're mostly cartoons for grownups. Sealab, Metalocalypse, Frisky Dingo, that sort of thing.

I wish Games were a category here. Journey, Bastion, Myst, The Stanley Parable, Hotline Miami—this list isn't gigantic, but the games I do play are a big part of my life. I probably only play an hour or two a week, if at all, unless I've just started one that I'm really into. It doesn't happen often. Transistor was the last game that caused me to take a day off, and it was excellent.
I spend a lot of time thinking about
Syllables, fiction, interfaces, how everything around us could be a little bit better, and why people don't smile more.
On a typical Friday night I am
Finishing something beautiful. Or terrible. Then putting it on the internet. Or deleting it altogether.
You should message me if
You're working on a video game and you'd like playtesters, UX / interaction / information design advice, or just a few ideas tossed around.

Wait, what happened to the Most Private Thing entry here? Sigh. I was gonna talk about something super interesting, but now there's nowhere to put it. Guess you'll have to use your imagination.
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