There are five chemicals that you can mix in any combination. Multiple of the same type of chemical will produce stronger effects.
Each additional chemical you add after your first will have an increasingly diluted effect.
Below is a guide for all of the chemicals and ingredients.
Feel free to start the mixing process when you're familiar with the main five chemicals, and just use this guide to look up the effects of ingredients.
Tip: If you try to do too many things at once you will probably not get a satisfactory result. Try to stick to only a couple key traits.
Blue: Makes your monster(s) faster. Increases movement speed, striking speed, and agility.
Red: Boosts strength and power. Red adds brute force to your monster(s), increasing sinew strength and sometimes bulk. This chemical usually makes your monster(s) bigger.
Orange: Makes the monster(s) tougher, more enduring. Adding this chemical tends to give thicker hide or carapace, but can have other unforeseen toughening effects.
Green: Affects the number of monsters produced. Be careful with this chemical, even a small amount can be the difference between one monster and a dozen.
Yellow: Increases deadliness, lethality, and precision. Whether it is sharper claws, a spiked tail, spines, or just pure bloodlust, chemical yellow will make your monster(s) killing machines.
These ingredients can boost or dilute the potency of the main 5 chemicals.
Inorganic (4 effects)
Silver Dust: Greatly enhances the potency of Red while diluting Blue, Orange, and Green.
Mercury: Greatly enhances chemical Blue, but dilutes Red, Orange, and Yellow
Liquid Hydrogen: Greatly enhances the strength of Yellow, but dilutes Red, Orange, and Green.
Uranium: Greatly enhances the power of chemical Red. Dilutes chemicals Blue, Orange, and Yellow.
Lead Shavings: Greatly enhances the effects of the Orange chemical, but dilutes Blue, Red and Yellow.
Sulfur Powder: Greatly enhances the Green chemical, but dilutes Blue, Orange, and Yellow.
Quartz Sand: Enhances Orange and Yellow while diluting Red and Green.
Rust Scrapings: Enhances the Red and Green chemicals, but dilutes Yellow and Orange.
Calcite Powder: Enhances Orange and Green, but dilutes Red and Blue.
Crushed Jadeitite: Enhances chemicals Blue and Orange, but dilutes Green and Yellow.
Halite Powder: Enhances the Red and Yellow chemicals, but dilutes Blue and Green.
Mica Flakes: Enhances the Blue and Green chemicals while diluting Red and Orange.
Organic (3 effects)
White Snakeroot: A poison that greatly reduces toughness, but enhances chemicals Blue and Red.
Monkshood: A poison that greatly reduces toughness, but enhances chemicals Blue and Yellow.
Jequirity Seeds: A poison that greatly reduces toughness, but enhances the Green and Yellow chemicals.
Datura Blossom: A poison that greatly reduces toughness, but enhances the Red and Yellow chemicals.
Roselle Seeds: An herb that greatly enhances toughness, but dilutes chemicals Red and Blue.
Rauvolfia Extract: An herb that greatly enhances toughness, but dilutes chemicals Yellow and Blue.
Valerian Root: An herb that greatly enhances strength, but dilutes the Yellow and Blue chemicals.
Lemon Grass: An herb that greatly heightens speed, but dilutes the Red and Yellow chemicals.
Bat Blood: Enhances the Blue and Green chemicals while diluting Orange.
Spider Silk: Enhances the Orange and Yellow chemicals, but dilutes Blue.
Black Mamba Venom: A poison that greatly reduces toughness, but greatly enhances the effects of Yellow, and slightly enhances Blue.
Komodo Dragon Saliva: A poison that grealty reduces toughness, but greatly enhances Red, and slightly enhances Green.
Badger Claw: Enhances the Red and Yellow chemicals, but dilutes Green.
Vulture Egg: Enhances Orange and Green chemicals, but dilutes Blue.
Finishing Touch (2 effects)
(The "Finishing Touch" ingredient is optional, but it is required for certain results.)
Bile: Enhances Yellow, but dilutes Red.
Tar: Enhances Orange, but dilutes Blue.
Flint: Enhances Red, but dilutes Green.
Ash: Enhances Blue, but dilutes Orange.
Sand: Enhances Green, but dilutes Yellow.
Control the exact method of mixing the ingredients.
Electric current: Greatly increases the reaction speed of your creation at the cost of toughness.
Burning: Moderately increases the strength of your creation at no cost.
Liquid nitrogen: Moderately increases the toughness and lethality of your creation at the cost of much fewer of the monster.
Radiation: Greatly increases the number of monsters created at the cost of toughness.
Platinum catalyst device: Tremendously increase the toughness of your creation at the cost of everything else.
Transalkylidenation: Moderately increases the power and lethality of your creation at the cost of toughness.
Hydrochloric acid: Greatly increases the power of your creation at the cost of toughness and quantity.
High pressure: Moderately improves the toughness of your monster at no cost.
Vacuum: Moderately improves the quantity of your monster at no cost.
Absolute zero: Moderately improves the lethality of your monster at no cost.
Liquid ethane: Moderately improves the speed of your monster at no cost.
Zero gravity: Moderately improves the power of your monster at no cost.
Activating the reaction and mixing the regents very quickly will make a more volatile monster, possibly a faster one.
On the other hand, a very slow, controlled reaction can make a better creature overall, but at the cost of speed.
If you prefer a less structured process and tend to experiment until it works, your end result will not suffer any downsides.
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